The Convention Quest Log
For those who wish to look upon my past deeds, I have compiled them all in one spot. What you see here are all the quests given to me by convention fellow attendees and staff, divided by con and year. They are further divided into three categories.
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Completed: A quest in which I was successful in accomplishing.
Failed: A quest in which I was unable to complete for one reason or another.
Carry Over: Sometimes I get some very interesting quests on Sundays, which I decide to save for the next convention. If a carry over quest hasn't been completed in three cons, it will be counted as a failure.
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And these are the self imposed rules I apply to myself when questing.
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Adventurer’s Code:
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1: I reserve the right to deny quests.
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2: Must be legal.
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3: I will not accept real world currency as a quest reward.
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4: Nothing involving alcohol.
(I know. Dude in his 30s who was born on St. Pattrick’s day that doesn’t drink. Strange, huh?) -
5: Consent must be obtained if I have to physically do something to someone.
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6: Only 1 "Aquire x free hugs" quest per con.
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7: Only con Staff and Venders can ask for me to buy things. (And depending on my financial situation, may be required to reimburse me.)
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8: Joining my adventuring party is an informal affair. Pop in when you feel like passing time, hop out when you feel like it. Try to get along with your fellow party members, and try to make the experience of all who interact with us a fun one.
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With all that in mind, here. I hand you my quest log so that you may view for yourself all I have accomplished, and for the sake of transparency, what I have not.